The European Game Showcase at GDC will be back for its 2020 edition!

While we prep the 2020 edition you can find the 2019 European Game Showcase selection here.

More about the event
The European Game Showcase at GDC is an event where 30+ European developers showcase their newest games to press, publishers and strategic partners. It’s an invite only event aimed to help developers and their showcased project in taking the next steps towards success. More detailed information can be found in our FAQ.

Date and time
March 17, 2020, 4:00 – 8:00 PM

Submission will open on the 21st of November 2019 and close 15th of January 2020.

Can I attend as visitor?
If you are a member of the press, a publisher, platform holder or potential strategic partner and you want to be considered for the European Game Showcase guest list, please fill out this form.

The main organization team of the event is (in alphabetical order) Dajana Dimovska, Eva Gaspar, Tobias Kopka and Alessandra van Otterlo, and we also get support from Jakub MarszaƂkowski, Micaela Romanini and Marco Accordi Rickards and various other people and organisations.

More questions?
To learn more about the event itself, why we organize it, the venue, cost, etc? Please check our Frequently Asked Questions!


Our Partners and Sponsors

swissnex SF connects people and ideas from Switzerland and the West Coast of the USA to foster exchange in research, education, innovation, and the arts.

Creative Industries Fund NL is the Dutch culture fund for architecture, design, digital culture and all possible crossovers.

MeetToMatch is the premium event networking service that combines an online meeting platform with a full-service matchmaking approach.

Interactive Denmark connects dots between Danish Game Industry, digital business & the world.

The team of Integra are all confirmed entrepreneurs and, in all modesty, we are among best attorneys in Denmark in our fields.

Gamerome is the ideal place for beginning or intermediate developers who are looking for mentorship, direction and publishing deal opportunities, thanks to its program of initiatives and meetings tailored to the needs of beginners to intermediate game developers.

Header images by Koen and Paul Deetman